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 Post subject: Sleeping Dogs – Patch 1.5 Release Notes
PostPosted: Thu Aug 30, 2012 9:51 pm 
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Version 1.5 of Sleeping Dogs for PC will go live today (North American time)..

Sleeping Dogs – Patch 1.5 Release Notes

Stability
  • Improved CPU timing to reduce issues where the game plays too quickly
  • Various fixes to improve stability and minimize crashes during gameplay
  • Fixed an issue with the Bink video player which may improve stability during in-game videos such as the title screens

Controls & Camera
  • New option added! Aim Soft Lock: Lets the player enable or disable aiming assistance from the game
  • New option added! Mouse Free Look: Enables/disables camera auto-centering behind the player when using the mouse and on foot
  • New option added! Mouse Raw Input: When enabled, input is sampled directly from the mouse which improves responsiveness and accuracy on supported mice
  • New option added! Mouse Sensitivity: A modifier that determines how much speed is recorded from mouse movement
  • Mouse camera logic has been reworked for improved precision (independent of the raw mouse input option)
  • The Action Hijack binding is now independent of the Sprint/Parkour key value
  • While driving players can now use the mouse to look up and down
  • While driving the camera no longer immediately auto-centers when you stop moving the mouse
  • The high-speed camera shake while driving has been reduced
  • Mouse sensitivity no longer differs when Wei is and isn’t carrying a gun

UI
  • Front End screens now support a button help bar that is fully interactive via mouse
  • Users are now able to exit screens by pressing the Back button
  • Corrected all issues when exiting a screen using the Backspace and Esc keys
  • It’s now possible to switch sections by clicking on the corresponding icons or tab headers
  • The mouse wheel will scroll through all relevant lists in the user interface
  • Mouse hit regions have been fine-tuned throughout the front end to improve user experience

Thanks to everyone at UFG for making this happen :)





Sleeping Dogs – Patch 1.4 Release Notes

Bug Fixes
  • Several bugs with the Display Options screen resetting options when backing out of the Advanced Options Menu.
  • Tuned the difficulty of the Lock Pick Mini-game for Mouse and Keyboard.



Sleeping Dogs – Patch 1.3 Release Notes

  • Fixed several bugs where NPCs would not path through doors properly – this corrects the issue where Naz stops running in the first mission of the game
  • Added HD Textures for UI screens (only available with the free HD Texture Pack DLC installed)
  • Improvements made to reduce the frequency of erroneous “don’t lose your target” warnings in missions where you are chasing an NPC
  • Significant improvements to mouse support on various options screens
  • New Keyboard/Mouse option which makes the keyboard & mouse the only input devices even if a controller is connected
  • Several minor text bugs corrected
  • Fixed an issue where mouse clicks would sometimes be ignored in the UI
  • Fixed the keyboard and mouse camera controls in the Phone Tracing minigame

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