Keep your hats on at least. I was saying that Steam has certain problem with a lot of games upon release; such as games that is bought retail (not through Steam) or necessarily needs to be activated through Steam. Then once it is activated through Steam with its CD-key, I'm talking about DLCs that are free as retail, but bugs that removes this. Sudden Steam patches that decreases performance. I've only had negative experiences that's all I'm saying for instance:
The first is the one that made me actually stop using Steam: the full-price ($60) games I bought from Steam never seemed to work. They crashed my machine, or they required third party bloatware that wouldn't install - just a nightmare. Customer service was never any good - they have the standard "did you try rebooting your computer. "I cannot give you any refunds whatever purchased." Contact for instance Rockstar Games and say you bought i.e L.A Noire on Steam, you can't do anything. Buy the retail disc - any issues; call Rockstar Games they'll even give you a refund or send you a new game - same with Ubisoft.
Second.. I was getting leery of Steam. I saw the newest Civ-5 available on Steam and said, "No, this time after all these issues, I'll go buy it from a store." With my shiny physical box, I came home feeling giddy and went through the hour-long installation process only to find... yeah, Civ-5 required Steam, even though I had a physical disk.
Well, okay, I get the marketing. Sure enough, a week later Steam force-fed me an "update" that broke Civ-5 With no way to roll back.
Do we have a little sneeze about Sleeping Dogs?
And it's not even possible to to revert it due to Steam's dumb Cloud service that patches it automatically, or other settings, re-installing the game is not an option.
Sleeping Dogs 1.0, on the 14. August was great, there were a few problems but nothing major like this making it unplayable. At least retail is the way to go, and standalone patches. So you can automatically decide what you want to do.
Then you have the "Piracy prevention" that requires you to have an internet connection, the same computer, be logged in, have the most recent patch, have not modified the game I own, and so on.
Now that I bought it and it requires Steam, you say Steam has nothing to do with it? Sure not directly, due to devs bad coding. I mean, it's also quite some work to play Grand Theft Auto IV with mods without getting banned. Mods requiring game modifications such as a "steam_api.dll" or another .exe file to run the original (legal) .exe, they'll still bust you and put your account pretty much locked.
How terrifying Games for Windows Live is, this Sleeping Dogs issue is starting to reach that point. Grrr...
GamersGate or GoG has no ads, bloatware, or these issues. So they gotta stop releasing games "Steam needed".
But, I'll put my act together as this is irrelevant. We're on the Sleeping Dogs forum, and not the Steam forum. But this issue would have been fixed with a lot quicker if the files weren't bound to Steam (pre-loaded, unlocked, verifications).
Not saying I don't hate Steam, it's a strong word, I've just had negative experience with almost everything that touches Steam and this kinda topped the ice-berg. Hope you understand.